By Grigori Melnik
This ebook constitutes the refereed lawsuits of the sixth foreign Workshop on studying software program corporations, LSO 2004, held in Banff, Canada in June 2004.
The thirteen revised complete papers and three revised brief papers provided including an advent via the amount editors have been conscientiously reviewed and chosen for presentation. The ebook is dedicated to technical, organizational, and social ideas to difficulties of studying from past stories and codifying the ensuing most sensible practices so one can be utilized in next software program improvement efforts. The papers are prepared in topical sections on experience-based details platforms, software program upkeep, groups of perform, making plans LSOs, and case reviews and adventure reports.
Read Online or Download Advances in Learning Software Organizations: 6th International Workshop, LSO 2004, Banff, Canada, June 20-21, 2004. Proceedings PDF
Best user experience & usability books
Even supposing the sphere of combined fact has grown considerably over the past decade, there were few released books approximately augmented truth, rather the interface layout facets. rising applied sciences of Augmented truth: Interfaces and layout offers a starting place of the most strategies of augmented truth (AR), with a selected emphasis on consumer interfaces, layout, and sensible AR thoughts, from monitoring algorithms to layout rules for AR interfaces.
JavaServer Faces (JSF) is the normal Java EE know-how for construction net consumer interfaces. It presents a strong framework for constructing server-side purposes, permitting you to cleanly separate visible presentation and alertness good judgment. JSF 2. zero is a tremendous improve, which not just provides many beneficial good points but in addition tremendously simplifies the programming version by utilizing annotations and ''convention over configuration'' for universal projects.
Glossy wisdom discovery tools let clients to find complicated styles of varied varieties in huge info repositories. notwithstanding, the underlying assumption has constantly been that the information to which the tools are utilized to originates from one area. the focal point of this booklet, and the BISON venture from which the contributions are originating, is a community established integration of varied varieties of information repositories and the improvement of recent how one can examine and discover the ensuing immense details networks.
This edited booklet discusses the intriguing box of electronic Creativity. via exploring the present country of the inventive industries, the authors exhibit how applied sciences are reshaping our inventive strategies and the way they're affecting the cutting edge production of latest items. Readers will observe how inventive creation procedures are ruled through electronic facts transmission which makes the relationship among humans, principles and artistic methods effortless to accomplish inside collaborative and co-creative environments.
Additional info for Advances in Learning Software Organizations: 6th International Workshop, LSO 2004, Banff, Canada, June 20-21, 2004. Proceedings
Melnik and H. ): LSO 2004, LNCS 3096, pp. 19–30, 2004. © Springer-Verlag Berlin Heidelberg 2004 20 Gleison Santos et al. 2 Knowledge Management and Ontologies Knowledge management can be defined as an approach that promotes an integrated view, trying to identify, capture, recover, share and evaluate knowledge assets of a company . One of the great restrictions for knowledge sharing is the use of different words and concepts to describe a domain for different systems. The development of ontologies that can be used by multiple systems can facilitate the sharing of a common terminology.
4. The initial diagram used by the designer as target problem. One of the tools available to the designer is the retrieval of similar designs from the case library. Imagine that s/he selects the package object and clicks on the retrieval command. REBUILDER retrieves the number of diagrams defined by the designer (in REBUILDER: A CBR Approach to Knowledge Management in Software Design 39 this situation three cases). Figure 5 presents part of one of the retrieved cases (the most similar one), notice that in the diagram’s name there is the similarity score with the target design.
In this paper, we present an enterprise ontology that supports the development of two case tools: an ‘yellow pages’ tool that aims to represent the distribution of knowledge, skills and experiences trough the organizational structure and a tool to support human resource allocation planning in software projects based on the reuse of organizational knowledge about human resource skills and allocation. The work is concerned with Knowledge Management and Enterprise-Oriented Software Development Environments concepts.